using System.Runtime.CompilerServices;
using System.Runtime.Serialization;

namespace Buddy.Auth.Objects
{
	[KnownType(typeof(WoWMailbox))]
	[DataContract(Name = "WoWMailboxEx", Namespace = "Buddy.Auth.Objects")]
	public class WoWMailboxEx : WoWMailbox
	{
		[CompilerGenerated]
		private uint uint_2;

		[DataMember]
		public uint PlayerCondition
		{
			[CompilerGenerated]
			get
			{
				return uint_2;
			}
			[CompilerGenerated]
			set
			{
				uint_2 = value;
			}
		}
	}
}
